Unreal ENGINE
Below is a collection of projects I’ve created in Unreal Engine for fun, as concepts, or to learn something new.
Project Extract
This was a fun exercise. A two week game jam I challenged myself to do in UE 5.3 to learn the framework and mechanics of an FPS shooter.
This started off by wanting to recreate an ‘extract zone’ from Escape from Tarkov and turned into a rabbit hole of tutorials that eventually led to me completing the Virtus FPS course. After that course, I decided to make it a full game play loop by adding menus, different levels, and other additions. I learned a lot and sharpened my blueprint skills. Click below to play the video.
VRSA - Autism Virtual Reality Concept - Oculus Quest 2
VRSA Autism
Collaborated with VRSA to create a controlled environment virtual reality experience that would challenge users with different tasks to interact with and pay attention to. This experience was used in VRSA’s workshops and was a lot of fun to develop. Click below to watch a video.
UE5 procedural foliage, lumen, nanite, and sky atmosphere testing when UE5 first released.
Invisible Intelligence VR Project Concept
Virtual Bleed VR Project Concept
Zombow VR - Weekend Game Jam
Pavlov VR Custom Maps deployed on SteamVR
more Projects I’ve worked on using Unreal Engine
Disney’s Pinocchio
Click image for more info.